Hi, Jingjing. āŗļø
Thanks for your sharing, based on your blog, I agree with you. As you shared, I dislike the summative assessment because it is mainly based on the midterm or final exam after a semester, which makes me feel very nervous, maybe I do not have many problems in my study process, but when I face the summative exam, I feel that the content is very complicated. I cannot remember all the knowledge, so I cannot get a good score in the exam, but I have learned much more than what is mentioned in the summative exam, maybe because of the pressure, I will forget some parts of the exam, but it does not mean I did not learn, so the score alone is not good feedback to the students’ learning achievement, so I prefer formative assessments, which allow me to get timely feedback from the teacher while not putting too much pressure on me, and this way I can study more efficiently.
Team Member: Jialin He, Jingjing Jiang
Learning Outcomes:
Participants will be able to do the following by the end of this blog:
- Understand what chilli oil is
- Learn Steps of making chilli oil
- Know what chilli oil means to Chinese people and why is it important
- Learn the uses of chilli oil
Introduction:
Chilli oil is made from dried chilli, chilli powder, vegetable oil, Chinese spice powder, white pepper, white sesame, cumin powder, star anise, Sichuan pepper, fragrant leaves, green pepper, cinnamon and cuoguo. Chinese people love chilli oil as much as Koreans love spicy Korean cabbage. Chilli oil has become one of the essential condiments in every household. It is the secret to delicious cooking and a national custom of the Chinese people. If someone has ever visited China, they will find a glass bottle of handmade chilli oil on the table in almost every restaurant. Handmade chilli oil is entirely different from the chilli oil you can buy in the supermarket. Supermarket chilli oil is mass-produced and has a saltier taste, like Lao Gan Ma (Chinaās famous chilli oil brand). Handmade chilli oil will be more transparent, so people can know exactly what ingredients are used. The oils you choose will also be healthier. Homemade chilli oil is the best choice for hygiene, cost and taste.
Learning strategy of multimedia elements
Through our study of multimedia technology this semester, we chose to use video production to share our teaching content with you. According to the cognitive theory we learned this semester, there is a limit to the amount of knowledge our brain can receive while learning, and at the same time, too much content can lead to increased pressure on the learner during the learning process, thus leading to a decrease in learning efficiency. Combining the Split-attention principle, combining text and pictures with video content can make our videos more vivid and attractive. Compared with a single text narration or slide presentation, based on the principles of personalization, sound, embodiment, and images, I think video instruction can bring a better visual experience to the audience. Adding sound narration and editing the production process in the video presentation, combined with sound narration and text labelling, can bring both visual and auditory experience to the viewers, thus increasing their interest and learning motivation. The addition of background music in the video can make the atmosphere of the video softer, increase the fun of the video and reduce the tension of learning at the same time. We also added some subtitles to the video to briefly label the main ingredients, tools and essential steps of making chilli oil to ensure that the text content is not too much while playing aid to learning, which allows learners to take notes more easily when watching and quickly find keywords and primary content, which is more in line with the signal principles we have learned.
My teammate and I made a video on making chilli oil to help you follow our steps to make healthy chilli oil at home. In this video, we are going to cover the ingredients and tools to make chilli oil and present it as a video clip. Although chilli oil can be purchased in many ways, such as Lao Gan Ma, the authentic Chinese traditional handmade chilli oil is unique. Handmade chilli oil is a good choice from its health perspective, cost, and taste.
To help audiences make better in chilli oil, we will cover the following area:
A. Written description, including the English of the ingredients used
B. Voice description, which includes background music, voice explanation
C. Learning objects and the importance of chilli oil
After watching our videos and blogs, you can learn how to prepare the materials and the production steps. At the end of the video, we also provided the dishes that used chilli oil, like noodles and Chinese salad.
Why chilli oil is important to the Chinese?
The importance of chilli oil to Chinese people may also be the basis of Chinaās love of spicy food. Chinese peopleās habit of eating spicy food originated from the weather in some regions, for example, wet and cold southwest areas such as Sichuan, Guizhou and other regions. They choose to eat spicy food to keep their body warm by eating spicy food. Eating spicy food can stimulate peopleās taste, and over time, Chinese people tend to prefer spicy food more and more. So chilli oil will add spicy to a lot of non-spicy foods. For example, cold dishes are not spicy, but chilli oil will make the dish more appetizing. The Chinese often say that chilli oil is the āsoulā of a dish. At the same time, chilli oil is the most convenient and direct way to add spicy to peopleās meals. People do not need to recook the whole dish; add a spoonful of chilli oil to the dish and stir it. This is why many Chinese students choose to make chilli oil because they miss the taste of home.
The uses of chilli oil:
1. Go with traditional Chinese food, such as dumplings
2. Stir-fried vegetables, Hot pot,
3. Any noodles and rice: Pho Noodle, Rice Noodle, Noodle Soup, Fried Rice
Anything you want to make spicy can be made with chilli oil, which has a long shelf life.
If you run into problems, you can always give us the comments on the blog pages. At the same time, if you find other amazing ways to use chilli oil, please feel free to share feedback with us (Hint: try to combine with western food, maybe you will find a new discovery). We hope you can enjoy the chilli oil. Good Luck!
Assessment is an essential part of teaching and learning, as there are usually different ways to assess the learning outcomes of our daily study, regardless of our professor. In all the courses I have taken, most teachers use assignment, quiz, and exams to assess students’ learning outcomes, and most of these are summative assessments. Both summative and formative assessments are used differently in the teaching process, and each has its advantages and disadvantages.
First, I would like to discuss summative assessment. The advantage of summative assessment is that it provides a more visual assessment of students’ learning outcomes. For example, in science subjects such as math and physics, all teachers choose summative assessment because, in these subjects, the learning is interrelated. Students need to master the basics before moving on to the second stage. Each summative exam is a direct test of how well students have mastered the stages of learning, and only a complete understanding of the content can lead to a good score on the final summative assessment test. The teacher’s summative assessment is an excellent visual representation of student learning outcomes. A good score means that the student has a good grasp of the knowledge.
On the other hand, summative assessments are not the best way for students because learning is a process, regardless of the subject matter. Summative assessments are based on students’ memory of knowledge. However, I believe that an essential part of learning is how well we apply what we have learned, and the results of summative assessments are only about students’ memory of what they have learned. As mentioned in this week’s article, summative assessments do not provide feedback to teachers and learners about the learning process and ultimately only reflect summative results. Nevertheless, I think it is imperative to get timely feedback from the teacher during the learning process; just like building a house, the foundation needs to be strong enough, and every brick and tile in the building process is fundamental, but if there is a piece of crooked stone brick is not corrected in time, then it will have a significant impact on the firmness of the house, and eventually, the house is built, but it is not solid and safe. This is the essential part of the summative assessment for teachers and students.
The most significant advantage of formative assessment over summative assessment is that formative assessment focuses more on the process of learning. The teacher and students can get timely feedback through formative assessment to ensure improvement at the first time, and through dialogue, both students and teachers can find out the shortcomings of each other at the first time. I think this kind of learning process is more helpful to the mastery of learning knowledge and allows learners to learn more effectively.
Finally, I believe that the results of learning are not only tested through assessments because the ultimate goal of learning is not to remember much content but to use the knowledge correctly and effectively. Actual effective learning combines all the contents, gets timely feedback and correction in the learning process, and finally applies the learning results to life or other subjects, which is the real purpose of learning. For example, if a child learns to walk and talk, there is no way to walk without learning to sit, crawl and stand, not to mention running and jumping. Similarly, learning to speak also requires a process. After mastering pronunciation, one can learn words and use them to form sentences. Formative assessment is critical at this stage of the child’s development, as it is more about the process than the result. Therefore, each process in learning is the most crucial step in whether we can master the knowledge or not.
The EDCI-337 class taught me many things that I had never been exposed to before and provided me with many practical suggestions on how to learn, and my knowledge of multimedia learning has improved a lot through this class. In my other classes this semester, there are a lot of presentations and assignments that can be used the knowledge in EDCI-337, so I am thrilled that I can take this class, and it has helped me a lot in my study.
Hi, Jingjing.
Thanks for your sharing; I am happy to read it. My exposure to AR technology is limited to Google Maps and an AR game; through your sharing, I found that the use of AR in our real life is still pervasive. This technology can help us very well. For example, the house viewing mentioned in your sharing makes it significant to apply AR to house viewing. Because I think the primary goal of people’s life is to have their own home, and the first thing we need is to have a house of our own, so the choice of house is significant. Everyone is living habits and aesthetics are different. If you look at the pictures to choose a house, the house likely does not match the pictures because of the lens’s wide-angle, light and angle, etc. However, through AR technology, whether you buy a house or rent a house, you can immerse yourself in it and understand the size and decoration of the house in more detail. I think this is a great help to our life.
On the other hand, integration into learning can also stimulate the students’ participation and the teacher’s interaction, which can also significantly improve learning efficiency. I once had a biology class where the teacher used the most traditional model to teach, and some parts of the organ class could only be observed through pictures and videos, which was a significant obstacle to the student’s understanding, so the results of my learning in that class were not very good. As you shared, this software can also simulate human injury problems and has a more visual and clear introduction to the structure of the human body. If I choose a similar course in the future, I will use this software to help me understand better.
Where do you see AR in future classrooms?
I first contacted AR many years ago when I went shopping with my mom and saw a free 3D game experience event being held in front of a store selling video game equipment. I was curious to learn about the past and learned that a technology called AR allows people to immerse themselves in the game as if they were experiencing the scenes that appear in the game. With the development of the times, there have been many different AR software in our lives, whether in teaching or daily application. One of the most familiar AR tools is Google Maps, which allows you to see the buildings, roads and environment around your location in real-time and visually. Through this week’s study, I also explored some other AR software that I think would be great to use in learning to implement new types of lessons.
The first software I found was Arloon Plants, which allows users to understand and observe every part of a plant in more detail through AR. Common plants we can observe directly, but many plants grow in environments and other factors that make it impossible for us to find them easily. Hence, it becomes a more troublesome thing when learning, but This software allows students to understand each part of a plant, its life cycle, etc., in precise detail without physical objects. The software also allows students to show the plants they are studying on the table through their cell phones to compare and record them more visually with the natural plants around them. This will be a great help to the progress of the course because students who study environment and biology will probably have the assignment of observing and recording plants. However, some wild or scarce plants are hard to find, or when the teacher wants to teach in the classroom, if there is only one plant, it will be very time-consuming for the whole class to observe and understand, but through AR software, However, with AR software, every student can easily observe and learn about plants, which saves much time while protecting plants.
Explain how AR tools may allow for new types of lessons
There is also AR software that can be very helpful for medical courses. Complete anatomy is software that can explore all parts of the human body in great detail, but the structure of the human body is very complex. If AR technology is used in teaching, it can show students the structure of the human body more effectively. The software can also simulate the human body’s pain, bone growth, fracture, etc., which ordinary models cannot reflect.
This shows that AR technology in learning can progress into a more excellent type of curriculum, and the use of AR technology in teaching will have very significant advantages compared to traditional teaching. First, AR technology can teach students in a very intuitive way because the content shown in this software is three-dimensional, more vivid and intuitive, which can be very helpful for students’ understanding and memory, such as Arloon Plants. This software visualizes and enhances cognition and understanding. Secondly, teaching through AR technology can better improve the interaction between students and teachers. The immersive experience of learning content and environment can improve learning efficiency and student participation. The boring traditional classroom allows students to learn by rote. However, when students are involved in exploration and research, their interest in learning will be effectively increased and their learning efficiency.
For this week’s Assignment 3, the multimedia object I chose to recreate and improve based on my current understanding of multimedia learning principles is an assignment for my semester-long Econ-381 class that presents a slide show on the use of air pollution control policies in economics. My initial PowerPoint presentation included only textual content related to the topic, and each page had much textual content and was complex. Therefore, I analyzed and recreated a new PowerPoint presentation based on the principles of multimedia learning to make the learning experience better and more effective for the learners when using this slide show. Next, I will explain my improvements in detail based on the principles of multimedia learning.
The first significant change I made was based on the Multimedia Principle and the Split-attention Principle, Mayer’s Multimedia Principle, which states that multimedia learning refers to the simultaneous presentation of text and pictures. During our study period, one of the very effective ways to improve learning efficiency was to combine text and pictures, including the Cognitive theory mentioned in our third week of study, that people’s brains are limited in their acceptance of knowledge and can only process a limited amount of information in one channel at a time. So my first change was to reduce the amount of text in my original content and add images related to the text content. Because it is mentioned in the principle of distraction-attention that “people learn better when text and pictures are physically and temporally combined.” So in order to make my PowerPoint presentation more effective for learning, I combined the original single text-only presentation with pictures and improved it again as a way to improve the learning effect.
My second change is based on the Signaling principle, in which it is mentioned that when we add the critical information and its organizational clues to the original multimedia learning, it can improve the learning effect more effectively, so I select the essential information from a large amount of text and reduce some other content that is not particularly necessary, to This allows learners to grasp the critical information in the first place and provides them with a more transparent and more precise idea of what they want to say.
The third change I made was to reorganize the content, using the principles of Coherence, signalling, spatial contiguity, temporal contiguity, and redundancy when we combine images and text that highlight essential material and relate to the content of the text. When we combine images and text that highlight essential material and relate to the content of the text and make it easier for the learner to read the information simultaneously, rather than scattering it across the page, this way of reading can improve learning efficiency.
The fourth change is based on the principles of personalization, voice, embodiment, and image. The main content of the original speech is presented in text, and a single textual expression is not very effective for the learners to bring practical learning effect, when the teaching content through the way of speech, adding When the content is narrated by voice, the learners should learn. Therefore, I summarized the main content of each chapter based on the Signaling principle and then presented the other explanatory parts in the form of lectures to improve the learning efficiency.
Here is my Edite PowerPoint with the presentation!
Hi, Jingjing
Kahoot is a game tool that I am very interested in. I first learned about this software through your introduction. With the software you shared, I think Kahoot is more interactive for students than Quizlet, and it is more interesting to improve the self-testing method. It is straightforward to use for everyone, and the speed and correctness of the answers give the learner a more emotional and accurate result. The faster they answer, the higher the correct rate, the more effective the learning outcome. It increases the learning atmosphere in the classroom and makes us more interested in learning, and the interaction between the teacher and the students is improved. I think this software will also be helpful for my future learning, and if I have the opportunity, I will use it as one of my learning tools.
How do Game-Based Learning and Gamification use active learning?
Active learning refers to a broad range of learner-centred instructional strategies. In general, active learning is an instructional approach in which students are actively engaged in course material through hands-on skill-building, discussion, problem-solving, reflective writing, case studies, and other methods, as opposed to active learning, which is more based on learners reading textbooks, watching videos, and attending traditional lectures through learning techniques. The benefits of active learning for learners include more active participation in learning, opportunities for more effective learning experiences through scientific methods, active participation in experimentation, application, and analysis, and the ability to synthesize knowledge based on prior learning to create their understanding and personal meaning. Examples of active learning experiences include discussions, debates, group work, presentations, project-based research and reflection, etc.
In the active learning paradigm, game-based learning can increase learners’ interest in learning. In most cases, the main reason we do not do well in learning is that we encounter challenges in learning. Breaking through these challenges requires challenging work, much time spent researching the topic, and a lot of instructional videos and reading materials make learners feel exhausted. On the other hand, if gamification is applied to active learning, it increases the interest of the learners and, at the same time, increases the efficiency of learning more effectively. By actively doing some exploration through some gamification software and putting the main content of learning into the gamification technology, learners can combine the usual learning materials with the game by participating in the game and reviewing the learning materials when completing the game, which avoids the tedious and passive learning and at the same time allows learners to remember and use the learning materials better.
Examples you have been a part of in your classes of Game-Based Learning
I was asked to complete many different types of assignments, including Quiz, during my studies. When I was completing these assignments and reviewing before the exam, I would only use the slides and class notes provided by the teacher to review the content, which was relatively dull and numerous. The result was that I could not finish my homework very efficiently, and it was not easy to memorize all the knowledge points clearly when I was revising. I was introduced to an online study tool called Quizlet by a friend. I could search for many study materials related to my major, including summaries of keywords and some practice problems similar to my homework. Most of the content on this site is presented in the form of flashcards. Compared to my review, each critical word and its explanation is separate. I can study through their memory to explain the meaning of the word, then click on the flashcard, and the correct interpretation will be displayed to compare my answer is correct. In this way, I can check how well I have completed the content and whether I have clearly remembered the meaning of the essential words.
On this site, in addition to using the Flash Cards, I can also switch the main content of each chapter to a quiz game. The quizzes are a way to check my completion, and I can collect the critical content by bookmarking it and reviewing it at the end. Reviewing through this gamified learning site has made my learning more efficient, reducing my time and allowing me to complete assignments and review content more effectively than reading the material myself. The site includes economics content and contains a library of questions for each major, so no matter what subject you are studying, you can find something that works for you on the site and test yourself through flashcards and games. This gamified approach has helped me to study efficiently.
Hi, Jingjing
Thank you very much for your sharing about your sharing this week; I can understand more clearly through your narrative what kind of characteristics these three mods have, in our daily life learning, we as students, how to learn more effectively through the right way is critical, because if we do not have a correct and effective way of learning, then our courses in each semester will become more complicated, with multiple courses taking place at the same time, it is difficult for us to allocate our study time equally and rationally as a way of ensuring that the content of each subject is more effectively impressed upon our minds. On the other hand, teachers need to consider several aspects when creating tools for teaching and learning. For example, I have the same idea as you. In the SECTIONS mod, teachers need to consider the practicality of this tool when creating media technology teaching and learning, as each student’s academic background is different. Before teaching and learning, it is essential that teachers need to. For example, if the teacher has created a tool and a psychology course, then students with an academic background in mathematics, physics, etc., will not use the tool as effectively as they could.
Moreover, one aspect of the production process that you mentioned that I think is most important is the issue you mentioned about plagiarism. In the learning process, both teachers and students need to put more thought into this, and plagiarism is a terrible practice for students to be fairer in their learning. Hence, teachers need to have ways of dealing with it to avoid such problems for students to improve the quality of their learning more effectively.
Describe differences between TPACK, SAMR and SECTIONS
The Sections section focuses more on the steps that teachers need to consider when creating multimedia technology using media teaching models, how to create a media technology that is easy to use and can increase interaction between students and teachers while ensuring the privacy and security of the users.
The first thing to consider is to understand who your students are and whether they can use the technology, as this is a crucial selection criterion, and while the use of virtual technology can provide better learning, if students do not have the tools to use it, a good internet connection or access to it, then using the media model will not be beneficial. The second point relates to the use of virtual technology by teachers and students. The second point is about the ease of use of the model for teachers and students. If it is too complicated to use and does not provide easy access, it will not benefit teachers and students. The third point is about the time and cost of doing the work, how much time is spent on design, delivery, etc. The cost of developing the technology may include the purchase of some electronic equipment, computers and headphones. The fourth point is about the characteristics of the media because when it comes to teaching, it is probably more about the characteristics of the teaching, how it can be taught so that the students receive the knowledge better. The characteristics of the media are also fundamental because how the teaching is done with the media technology can also affect the quality of the teaching. The fifth point is the interactivity of the teacher and students when teaching through the use of media technology. Because low interactivity is a vast difference between different media, very multimedia technology lacks interactivity between teachers and students, the quality and level of teaching will be relatively low. However, suppose media technology is used while increasing the interactivity between teachers and students in using this technology. In that case, it can be more effective in improving the quality of teaching of teachers and the quality of learning of students because interactivity not only provides the opportunity between teachers and students interaction but also allows students to interact with other students in the learning process and whether it allows more people to be involved in teaching and learning. The last part to consider is the security and privacy of the students and teachers when using the media technology and whether the students’ privacy can be protected.
When creating media tools for teaching and learning, teachers are more likely to use the SECTIONS model to consider who their content is suitable for, and whether interactivity and ease of use will be less costly and more effective for students than other media technologies, and whether there will be room for interaction between teachers and students.
SAMR is a model that focuses more on the way students organize their knowledge. We can redefine and modify the content provided by the teacher when we are learning through our redefinition and increased understanding of knowledge, thus complementing and completing. Better understanding the content of the teacher’s knowledge can improve the quality of teaching and learning. By using the SAMR model, students will understand more intuitively what the teacher has taught them. For example, we focused on the SAMR model last week and created our sketchnoting for the class through the video. I can then add more practical knowledge to my sketchnoting at the end of the lesson to improve my understanding.
In what ways can students improve their teaching through the SMAR model? The redefinition and reorganization of knowledge can be more intuitive and effective in improving the quality of teaching and learning for students instead of rote learning. On the other hand, the teacher can also assess the students’ acceptance of knowledge through their sketchnoting during the teaching process.
TPACK focuses on technology for teaching and learning. TPACK is a framework to help teachers consider how their areas of knowledge can be more effectively taught to and received by their students. Combining what the teacher knows about teaching and how media technology can improve student learning, the first three areas to consider are content knowledge, pedagogical knowledge, and technological knowledge. The CK section focuses on the understanding and expertise of the subject area the teacher is teaching, while the PK includes teaching and assessment methods.
Comparing the three models, I think the most significant difference is that they are different for different areas of expertise and are more like a step-by-step process. The first is SECTIONS, a model that teachers need to use when producing content and media to consider the audience, ease of use, interactivity, cost and ultimately the privacy and security of the teacher and students in the process of use. The final mod will be based on the SMAR model. In the end, students can reorganize and define their knowledge according to the SMAR model to deepen their impressions. So I think these three mods are essential to improving teaching quality and learning in a whole teaching model.TPACK focuses on technology for teaching and learning. TPACK is a framework to help teachers consider how their areas of knowledge can be more effectively taught to and received by their students. Combining what the teacher knows about teaching and how media technology can improve student learning, the first three areas to consider are content knowledge, pedagogical knowledge, and technological knowledge. The CK section focuses on the understanding and expertise of the subject area the teacher is teaching, while the PK includes teaching and assessment methods.
Comparing the three models, I think the most significant difference is that they are different for different areas of expertise and are more like a step-by-step process. The first is SECTIONS, a model that teachers need to use when producing content and media to consider the audience, ease of use, interactivity, cost and ultimately the privacy and security of the teacher and students in the process of use. The final mod will be based on the SMAR model. In the end, students can reorganize and define their knowledge according to the SMAR model to deepen their impressions. So I think these three mods are essential to improving teaching quality and learning in a whole teaching model.
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